![]() ![]() gs_crazyphysics_speed_remove (default "6000"): Max velocity in in/s an entity can reach before it's removed gs_crazyphysics_speed_defuse (default "4000"): Max velocity in in/s an entity can reach before it's frozen gs_crazyphysics_interval (default "0.1"): How often to check entities for extreme velocity gs_crazyphysics_echo (default "0"): Inform players of ragdoll freezing/removal ![]() gs_crazyphysics (default "1"): Enables Lua crazyphysics detection Make sure to configure the convars in the script to best fit your server. This script detects entities that are moving too fast, leading to a potential server crash. ![]()
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